"unity random range" Code Answer's
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unity random float
// To get a random float between two values:
float number = Random.Range(0.0f, 3.0f);
Source: docs.unity3d.com
unity random int
//If you use Int in the Random.Range() then it will
//return an Int
public int RanTimerHigh = 10;
public int RanTimerLow = 1;
void Start()
{
int RandomInt = Random.Range(RanTimerLow, RanTimerHigh);
}
Source: answers.unity.com
random.range unity
// returns 0 - 9
Random.Range(0, 10)
unity random range
Random.Range(-10.0f, 10.0f);
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