"header in inspector unity" Code Answer's
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unity add sections to a list
using UnityEngine;public class Example : MonoBehaviour
{
[Header("Health Settings")]
public int health = 0;
public int maxHealth = 100; [Header("Shield Settings")]
public int shield = 0;
public int maxShield = 0;
}
Source: docs.unity3d.com
header in inspector unity
[Header("Health")]
public int health = 100;
unity inspector header attribute
//HEADER ATTRIBUTE
using UnityEngine;
public class Example : MonoBehaviour
{
[Header("Health Settings")]
public int health = 0;
public int maxHealth = 100;
[Header("Shield Settings")]
public int shield = 0;
public int maxShield = 0;
}
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