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unity how to convert mouse screen position to world position

By RyanGar46RyanGar46 on Oct 05, 2020
Camera.main.ScreenToWorldPoint(Input.mousePosition)

Source: gamedevbeginner.com

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unity mouse position to world

By Naughty NewtNaughty Newt on Mar 18, 2021
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);

Source: gamedevbeginner.com

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unity mouse world position

By Dangerous DoveDangerous Dove on May 31, 2021
//check for Left mouse Key 
if (Input.GetMouseButtonDown(0))
        {
            RaycastHit hit;

            if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out hit, 100))
            {
				//hit.point is the position, where the Raycast from the camera
              	//position towards the ground hit the first collider
                Vector3 positionInWorld = hit.point; 
              
              	//Do something with positionInWorld here...
               
            }
        }

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