"hwo to check if something is in a sphere in unity" Code Answer's
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hwo to check if something is in a sphere in unity
public class Test : MonoBehaviour
{
public GameObject ThePlayer;
public float Radius;
void Update()
{
float dist = Vector3.Distance(ThePlayer.transform.position, transform.position);
if (dist < Radius)
{
// the player is within radius distance of this object
}
}
}
Source: answers.unity.com
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