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disable a component unity

By Magnificent MandrillMagnificent Mandrill on Jun 10, 2020
using UnityEngine;
using System.Collections;

public class EnableComponents : MonoBehaviour
{
    private Light myLight;
    
    
    void Start ()
    {
        myLight = GetComponent<Light>();
    }
    
    
    void Update ()
    {
        if(Input.GetKeyUp(KeyCode.Space))
        {
            myLight.enabled = !myLight.enabled;
        }
    }
}

Source: learn.unity.com

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how to disable all other components in gameobject in unity

on May 20, 2021
foreach (MonoBehaviour component in GetComponents<MonoBehaviour>())
{	
	if (component != this) component.enabled = false;
}

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