"how to make colliders collide with some things but not other in unity" Code Answer's
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how to make colliders collide with some things but not other in unity
//ignores all collisions between the object collided with and the
//gameobject that this script is attached to
Physics.IgnoreCollision(
collision.gameObject.GetComponent<SphereCollider>(),
gameObject.GetComponent<SphereCollider>());
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