"lua dump table" Code Answer's
You're definitely familiar with the best coding language Lua that developers use to develop their projects and they get all their queries like "lua dump table" answered properly. Developers are finding an appropriate answer about lua dump table related to the Lua coding language. By visiting this online portal developers get answers concerning Lua codes question like lua dump table. Enter your desired code related query in the search bar and get every piece of information about Lua code related question on lua dump table.
print table lua

function print_table(node)
local cache, stack, output = {},{},{}
local depth = 1
local output_str = "{\n"
while true do
local size = 0
for k,v in pairs(node) do
size = size + 1
end
local cur_index = 1
for k,v in pairs(node) do
if (cache[node] == nil) or (cur_index >= cache[node]) then
if (string.find(output_str,"}",output_str:len())) then
output_str = output_str .. ",\n"
elseif not (string.find(output_str,"\n",output_str:len())) then
output_str = output_str .. "\n"
end
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
table.insert(output,output_str)
output_str = ""
local key
if (type(k) == "number" or type(k) == "boolean") then
key = "["..tostring(k).."]"
else
key = "['"..tostring(k).."']"
end
if (type(v) == "number" or type(v) == "boolean") then
output_str = output_str .. string.rep('\t',depth) .. key .. " = "..tostring(v)
elseif (type(v) == "table") then
output_str = output_str .. string.rep('\t',depth) .. key .. " = {\n"
table.insert(stack,node)
table.insert(stack,v)
cache[node] = cur_index+1
break
else
output_str = output_str .. string.rep('\t',depth) .. key .. " = '"..tostring(v).."'"
end
if (cur_index == size) then
output_str = output_str .. "\n" .. string.rep('\t',depth-1) .. "}"
else
output_str = output_str .. ","
end
else
-- close the table
if (cur_index == size) then
output_str = output_str .. "\n" .. string.rep('\t',depth-1) .. "}"
end
end
cur_index = cur_index + 1
end
if (size == 0) then
output_str = output_str .. "\n" .. string.rep('\t',depth-1) .. "}"
end
if (#stack > 0) then
node = stack[#stack]
stack[#stack] = nil
depth = cache[node] == nil and depth + 1 or depth - 1
else
break
end
end
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
table.insert(output,output_str)
output_str = table.concat(output)
print(output_str)
end
lua dump table

function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
Source: www.luafaq.org
All those coders who are working on the Lua based application and are stuck on lua dump table can get a collection of related answers to their query. Programmers need to enter their query on lua dump table related to Lua code and they'll get their ambiguities clear immediately. On our webpage, there are tutorials about lua dump table for the programmers working on Lua code while coding their module. Coders are also allowed to rectify already present answers of lua dump table while working on the Lua language code. Developers can add up suggestions if they deem fit any other answer relating to "lua dump table". Visit this developer's friendly online web community, CodeProZone, and get your queries like lua dump table resolved professionally and stay updated to the latest Lua updates.