"run a code only once when two of the same gameobjects collide" Code Answer's
You're definitely familiar with the best coding language TypeScript that developers use to develop their projects and they get all their queries like "run a code only once when two of the same gameobjects collide" answered properly. Developers are finding an appropriate answer about run a code only once when two of the same gameobjects collide related to the TypeScript coding language. By visiting this online portal developers get answers concerning TypeScript codes question like run a code only once when two of the same gameobjects collide. Enter your desired code related query in the search bar and get every piece of information about TypeScript code related question on run a code only once when two of the same gameobjects collide.
run a code only once when two of the same gameobjects collide
OnCollisionEnter2D(Collision2D other)
{
if(other.GetInstanceID() > GetInstanceID())
{
whatever you want to run
}
}
All those coders who are working on the TypeScript based application and are stuck on run a code only once when two of the same gameobjects collide can get a collection of related answers to their query. Programmers need to enter their query on run a code only once when two of the same gameobjects collide related to TypeScript code and they'll get their ambiguities clear immediately. On our webpage, there are tutorials about run a code only once when two of the same gameobjects collide for the programmers working on TypeScript code while coding their module. Coders are also allowed to rectify already present answers of run a code only once when two of the same gameobjects collide while working on the TypeScript language code. Developers can add up suggestions if they deem fit any other answer relating to "run a code only once when two of the same gameobjects collide". Visit this developer's friendly online web community, CodeProZone, and get your queries like run a code only once when two of the same gameobjects collide resolved professionally and stay updated to the latest TypeScript updates.