"how to fix on Input.GetMouseButtonDown(0) conting as ui" Code Answer's
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how to fix on Input.GetMouseButtonDown(0) conting as ui
using UnityEngine.EventSystems;
void Update()
{
if (Input.GetMouseButtonDown(0))
{
// This line prevents the Code from activating UI
if (EventSystem.current.IsPointerOverGameObject())
return;
// Put your code here
}
}
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