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quaternion euler

By Frightened FinchFrightened Finch on Feb 09, 2020
using UnityEngine;public class Example : MonoBehaviour
{
    void Start()
    {
        // A rotation 30 degrees around the y-axis
        Quaternion rotation = Quaternion.Euler(0, 30, 0);
    }
}

Source: docs.unity3d.com

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