"pygame tutorial" Code Answer's
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how to setup pygame
# To install pygame, type 'pip install pygame' in the
# windows powershell or the os terminal
# To create a blank screen as a setup for a game, use:
import pygame
import sys
pygame.init()
clock = pygame.time.Clock()
FPS = 30 # How many times the screen will update per second
screen_width = 600 # How wide the window will be
screen_height = 600 # how high the window will be
screen = pygame.display.set_mode((screen_width, screen_height)) # creates the screen
while True:
clock.tick(FPS) # updates the screen, the amount of times it does so depends on the FPS
for event in pygame.event.get(): # Allows you to add various events
if event.type == pygame.QUIT: # Allows the user to exit using the X button
pygame.quit()
sys.exit()
pygame tutorial
# Import and initialize the pygame library
import pygame
pygame.init()
# Set up the drawing window
screen = pygame.display.set_mode([500, 500])
# Run until the user asks to quit
running = True
while running:
# Did the user click the window close button?
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# Fill the background with white
screen.fill((255, 255, 255))
# Draw a solid blue circle in the center
pygame.draw.circle(screen, (0, 0, 255), (250, 250), 75)
# Flip the display
pygame.display.flip()
# Time to end the Game
pygame.quit()
pygame tutorial
clock = pygame.time.Clock()
Source: pythonprogramming.net
pygame tutorial
# Simple pygame program
2
3 # Import and initialize the pygame library
4 import pygame
5 pygame.init()
6
7 # Set up the drawing window
8 screen = pygame.display.set_mode([500, 500])
9
10 # Run until the user asks to quit
11 running = True
12 while running:
13
14 # Did the user click the window close button?
15 for event in pygame.event.get():
16 if event.type == pygame.QUIT:
17 running = False
18
19 # Fill the background with white
20 screen.fill((255, 255, 255))
21
22 # Draw a solid blue circle in the center
23 pygame.draw.circle(screen, (0, 0, 255), (250, 250), 75)
24
25 # Flip the display
26 pygame.display.flip()
27
28 # Done! Time to quit.
29 pygame.quit()
pygame tutorial
import pygame
pygame.init()
Source: pythonprogramming.net
pygame tutorial
crashed = False
while not crashed:
for event in pygame.event.get():
if event.type == pygame.QUIT:
crashed = True
print(event)
pygame.display.update()
clock.tick(60)
Source: pythonprogramming.net
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