"Smooth Step Vector3" Code Answer's

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Smooth Step Vector3

By Tense TernTense Tern on May 16, 2021
 transform.position = Vector3(                   Mathf.SmoothStep(transform.position.x, randomPoint.x, speed * Time.deltaTime),                  Mathf.SmoothStep(transform.position.y, randomPoint.y, speed * Time.deltaTime),                  Mathf.SmoothStep(transform.position.z, randomPoint.z, speed * Time.deltaTime)); 

Source: answers.unity.com

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