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perlin noise godot

By Brave BatBrave Bat on Jul 14, 2020
# Instantiate
var noise = OpenSimplexNoise.new()

# Configure
noise.seed = randi()
noise.octaves = 4
noise.period = 20.0
noise.persistence = 0.8

# Sample
print(noise.get_noise_2d(1.0, 1.0))
print(noise.get_noise_3d(0.5, 3.0, 15.0))
print(noise.get_noise_3d(0.5, 1.9, 4.7, 0.0))

Source: godotengine.org

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