"move to click point raycast" Code Answer's
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move to click point raycast
// MoveToClickPoint.cs
using UnityEngine;
using UnityEngine.AI;
public class MoveToClickPoint : MonoBehaviour {
NavMeshAgent agent;
void Start() {
agent = GetComponent<NavMeshAgent>();
}
void Update() {
if (Input.GetMouseButtonDown(0)) {
RaycastHit hit;
if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out hit, 100)) {
agent.destination = hit.point;
}
}
}
}
Source: docs.unity3d.com
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