"spawn particles at the position that you collided unity" Code Answer's
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spawn particles at the position that you collided unity
GameObject particleSystemPrefab;
void OnCollisionEnter(Collision collision) {
foreach (ContactPoint contact in collision.contacts) {
//Instantiate your particle system here.
Instantiate(particleSystemPrefab, contact.point, Quaternion.identity)
}
}
Source: answers.unity.com
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